![]() ![]() and now "cherry on the cake": these towers cannot be turned off. almost useless **** In almost 90% of cases, it is banally jammed by towers or the needed place. Nobody will raise the alarm for a corpse. What?! 4) Cheat reloading: You can shoot down half of the base. How do you like this, eh? 3) Armor-piercing bullets do not kill two soldiers standing in a row if you shoot not in the head. but very often the game was still saving during the battle. Logically, it means that during a battle, auto-save does not work, which is really logical and correct. 2) The mechanics of the game show that the game is not saving next to the enemy. For example, enemy can go to the wall and try to go through it. What I didn’t like in that game: 1) AI of the enemy is dull even on the penultimate difficulty. Music and different sounds are always appropriate and normal. Instead of alternating missions at super long distances and ordinary ones, they should do all them usual ones in which periodically there would be targets at long distances because "missions - shooting range" at the end of game were very tired. Instead of alternating missions at super long distances and ordinary ones, they should do all The game pleased me and not at the same time. The game pleased me and not at the same time. Happy to see this developer improving so much. The game is fairly cheap and offers a lot of replayability. The game looks beautiful, and detailed, varied in its presentation, and runs beautifully on pc. The sniping is extremely satisfying, the game is fairly violent and there’s a lot of feedback in the bullet kill cams, that you can disable, or increase the frequency of, to your liking. The stealth mechanics are fairly simplistic, but satisfying, you can sneak behind enemies and either kill them quickly with your knife, or alternatively, you can interrogate them, interrogating them reveals enemy locations, and if already known, they can also reveal caches, and secret ammo cases. The levels are extremely varied, not only for how they look, but also because of their design, most of the levels are composed of open areas with a multitude of different objectives to complete, think of something like Metro Exodus, or Sniper Elite 4, it offers a fantastic amount of freedom for how to tackle your objectives, as well as what objective you want to get to first. You also have a “mask vision” mode that relies on an automatically rechargeable battery, it highlights interactable objects and, after you upgrade it, security systems, and enemies. The skills vary from stealth kills that you can chain, similar to the Far Cry games, to the ability of climbing from the bottom of zip lines like in Tomb Raider. You use the cash to get upgrades for your equipment, like silencers for your sniper rifle, or different kinds of weapons, the game has a fantastic arsenal available and a bunch of significant upgrades for each gun. You can collect diaries and tinder boxes in the levels, for each objective and collectible you get cash and skill points. This game is composed of missions with a series of objectives (contracts), these objectives vary from taking down specific targets, to This game is composed of missions with a series of objectives (contracts), these objectives vary from taking down specific targets, to destroying signal jammers and antennas. Developed by the same studio behind the highly celebrated original Contracts, Sniper Ghost Warrior Contracts 2 pushes boundaries with the most realistic and challenging experience that the studio has ever created. For the first time, Sniper Ghost Warrior Contracts 2 delivers precision long-range shooting campaign with targets over 1,000 meters away. Tasked with a seemingly impossible mission - to topple an insidious criminal syndicate and bring them to justice. Players take on the role of Reaper, contract sniper assassin, operating in the heart of a lawless region of the Middle East along the Lebanese and Syrian borders. Sniper Ghost Warrior Contracts 2 introduces fans to a dramatic single-player campaign where the stakes are at their highest, deep inside enemy territory. Players take on the role of Reaper, Sniper Ghost Warrior players have never taken down targets from such extreme distances before. Summary: Sniper Ghost Warrior players have never taken down targets from such extreme distances before.
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